The Effect of Digital Comic on the Students’ Mastery in English Simple Present Tense

Authors

  • Alif Iskandar Iskandar. S Universitas Riau, Indonesia
  • Jismulatif Jismulatif Universitas Riau, Indonesia
  • Supriusman Supriusman Universitas Riau, Indonesia

DOI:

https://doi.org/10.54371/jiip.v8i7.8415

Abstract

This research was conducted in order to discover the effect of digital comic on the students’ mastery in English simple present tense in writing context. This research used quantitative research with pre-experimental design. One-group Pretest-Posttest Design was selected. In this design, one group of students was selected in order to measure their level of progress before and after the treatment. There were 23 students who participate in the pre-test in day 1. After that, they participated in the treatment process by reading the digital comic from day 2 to day 7. In day 8, the students participate in the posttest to determine their progress after reading the digital comic. The researcher also applied a normality test to ensure the data was normally distributed and then continued by conducted the paired sample T-test. The mean value from the pretest was only 55.52. However, in the posttest, the mean value reached 62.56. From this change, it can be concluded that the digital comic that was used in this research can improve the students’ mastery in English simple present.

Published

2025-07-03

How to Cite

Iskandar. S, A. I., Jismulatif, J., & Supriusman, S. (2025). The Effect of Digital Comic on the Students’ Mastery in English Simple Present Tense. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 8(7), 7125-7129. https://doi.org/10.54371/jiip.v8i7.8415